Salient Factors Affecting Young Travellers’ Intention to Adopt Gamified Tourism Applications: The Moderating Role of Customer Engagement

  • Jun Zhou Thong Faculty of Industrial Management, Universiti Malaysia Pahang Al-Sultan Abdullah, 26300 Kuantan, Pahang, Malaysia. http://orcid.org/0000-0003-2107-8766
  • May Chiun Lo Faculty of Economics and Business, Universiti Malaysia Sarawak, 94300 Kota Samarahan, Sarawak, Malaysia. https://orcid.org/0000-0003-0767-7834
  • Yin Chai Wang Institute for Tourism Research and Innovation, Universiti Malaysia Sarawak, 94300 Kota Samarahan, Sarawak, Malaysia.
  • Wan Hashim Wan Ibrahim Faculty of Engineering, University Malaysia Sarawak, Kota Samarahan 94300, Sarawak, Malaysia.
  • Abang Azlan Mohamad Faculty of Economics and Business, Universiti Malaysia Sarawak, 94300 Kota Samarahan, Sarawak, Malaysia. https://orcid.org/0000-0001-6266-8450

Keywords:

Borneo, Tourism Gamification, Technology Acceptance Model, Customer Engagement, PLS-SEM

Abstract

The emergence of advanced technology has not only become part of people’s lives, but its applications in the sector of tourism have indeed captured the attention of all relevant stakeholders. Nonetheless, understanding tourists' perceptions and engagement with gamified tourism applications remains a critical yet understudied area. This paper aimed to understand tourists’ technology acceptance towards their intentions to adopt gamified tourism applications during their trips. Through a quantitative analysis of 162 valid responses using partial least squares – structural equation modeling (PLS-SEM), the study examined the pivotal roles of perceived ease of use, usefulness, social influence, safety and security, along with customer engagement as the primary drivers influencing tourists’ adoption of gamified tourism applications. This study identified all examined variables as key drivers of tourists' adoption of gamified tourism applications, with the exception of safety and security. In addition, the associations between perceived ease of use, social influence, and intention to adopt gamified tourism applications were found to be moderated by customer engagement. The present paper put forward some meaningful insights and suggestions to improve the said adoption in Sarawak, Borneo.

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Author Biographies

Jun Zhou Thong, Faculty of Industrial Management, Universiti Malaysia Pahang Al-Sultan Abdullah, 26300 Kuantan, Pahang, Malaysia.

Jun Zhou Thong is Jun Zhou Thong is a Senior Lecturer at the Faculty of Industrial Management in Universiti Malaysia Pahang Al-Sultan Abdullah (UMPSA). His research interests include tourism development, organizational management, digital marketing, technological adoption, e-commerce, and consumer behaviours.

May Chiun Lo, Faculty of Economics and Business, Universiti Malaysia Sarawak, 94300 Kota Samarahan, Sarawak, Malaysia.

May Chiun Lo is Professor at the Faculty of Economic and Business and Deputy Chief Digital Officer of Universiti Malaysia Sarawak (UNIMAS). Her research interests include strategic management, organizational leadership, and rural ecotourism.

Yin Chai Wang, Institute for Tourism Research and Innovation, Universiti Malaysia Sarawak, 94300 Kota Samarahan, Sarawak, Malaysia.

Yin Chai Wang is Professor at the Faculty of Computer Science & Information Technology and Director of Institute for Tourism Research and Innovation in Universiti Malaysia Sarawak (UNIMAS). His research interests include geographical information system and artificial intelligence.

Wan Hashim Wan Ibrahim, Faculty of Engineering, University Malaysia Sarawak, Kota Samarahan 94300, Sarawak, Malaysia.

Wan Hashim Wan Ibrahim is Professor at the Faculty of Engineering and Chief Digital Officer in Universiti Malaysia Sarawak (UNIMAS). His research interests include data application, analytics, and digital technology.

Abang Azlan Mohamad, Faculty of Economics and Business, Universiti Malaysia Sarawak, 94300 Kota Samarahan, Sarawak, Malaysia.

Abang Azlan Mohamad is Associate Professor at the Faculty of Economic and Business and Deputy Director of UNIMAS INNOVATION in Universiti Malaysia Sarawak (UNIMAS). His research interests include behavioural studies, resource management, and knowledge management.

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Published
2026-04-28
How to Cite
Thong, J. Z., Lo, M. C., Wang, Y. C., Wan Ibrahim, W. H., & Mohamad, A. A. (2026). Salient Factors Affecting Young Travellers’ Intention to Adopt Gamified Tourism Applications: The Moderating Role of Customer Engagement. ENLIGHTENING TOURISM. A PATHMAKING JOURNAL, 16(1), 40-60. https://doi.org/10.33776/EUHU/et.v16i1.9281
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RESEARCH PAPERS